This will be really helpful in many cases (for example display tips randomly rather than in order)
My thoughts are letting random functions accept a optional seed so it always returns the same value with the same seed, and use system time (rounded to a scale like 10 seconds) so that every time when the game starts, it displays different tips rather than the same order of tips every time.
This will be really helpful in many cases (for example display tips randomly rather than in order)
My thoughts are letting random functions accept a optional seed so it always returns the same value with the same seed, and use system time (rounded to a scale like 10 seconds) so that every time when the game starts, it displays different tips rather than the same order of tips every time.